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Wow!! Curious Displays

Curious Displays functions simultaneously as a form of design research and as a proposal for a new product, a future display technology.



The project explores our relationship with devices and technology by examining the multi-dimensionality of communication and the complexity of social behavior and interaction. In its essence, the project functions as a piece of design fiction, considering the fluctuating nature of our present engagement with media technology and providing futurist imaginings of other ways of being.

Curious Displays is a product proposal for a new platform for display technology. Instead of a fixed form factor screen, the display surface is instead broken up into hundreds of ½ inch display blocks. Each block operates independently as a self-contained unit, and has full mobility, allowing movement across any physical surface. The blocks operate independently of one another, but are aware of the position and role relative to the rest of the system. With this awareness, the blocks are able to coordinate with the other blocks to reconfigure their positioning to form larger display surfaces and forms depending on purpose and function. In this way, the blocks become a physical embodiment of digital media, and act as a vehicle for the physical manifestation of what typically exists only in the virtual space of the screen.

Traditionally, displays are fixed-size/ratio surfaces that provide an entry point to a defined experience with digital media content. This content is varied--informational, filmic, auditory, at times even spatial. However, the relationship between the user and the digital entities within the defined surface of the screen creates a sense of fragmentation between two distinct spaces. The virtual space of the screen provides a surface for media content to come alive, but is a distinct and marked separation from the physical space that the user occupies.

Projection begins to create a kind of a hybrid space for the physical and virtual to blend. Projection can appear anywhere. It can appear on any surface at any given time, and can disappear again just as quickly, providing many space-saving benefits and new opportunities for mixed reality interaction and augmentation. However, the nature of such a transitory medium defies basic rules that are core to our understanding of the physical world. This begs the question of how virtual objects and entities can manifest themselves in the physical world without the "here one minute, gone the next" nature of the projection medium.

Curious Display "blocks" are tangible and tactile. They occupy and move through physical space, and are thus subject to the same spatial rules and limitations faced by any other physical objects. These constraints lend themselves to potentially interesting outcomes in terms of interactivity and negotiation. An abundance of questions quickly begin to surface--how do they move? How do they behave? Does this movement and behavior begin to allude to the development of a type of personality? How does one communicate with them? Where do they go when you're not using them? What role do they take on in our daily lives?



Accessory Objects


Remote Control


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5 Reasons Why I Love Being A Web Designer

by ANDREW HOULE

The Creative Process,
Logical Thinking,
Constantly Changing Technologies,
A Great Community,
A Much Needed Service

스���치의 중요��.

어느 디자인이나 스���치는 중요하��.
그래서 부쩍 스���치�� 많�� 하는��
타블렛을 사용하면서 이건 좀 더 편해�����.
단��� 좀 더 �� 타블렛�� 있으면 좋겠다는 생각^^


논리적 사���.

많은 프로세스에서 오는 논리적 사���,
포토샵에서 그린 이미지로 끝나지 않는��.
개발, 코��, 플래시까지 여�� 단���에 대해서 많은 사����� 해�� 되니깐.


계속 발전되는 기술.

HTML5나 CSS3. 그리고 다양한 개발 플랫��.
�� 블로그도 일정 부분은 이�� 기술을 테스트하는 곳�� 되고 있��.
앞으��� 모���일과 연���된 더 많은 플랫폼�� 쏟아 지겠지.
이제 웹은 데스크탑 전유물�� 아니��.


많은 커뮤니��.

우리나라도 많은 커뮤니티��� 있지만,
난 아웃사이더인��� ㅎㅎ
별로 커뮤니티에 활동한 적�� 없어서 pass~
대신 많은 블로그��� 부�� 정보를 받는��.
지금도 �� 글은 해�� 블로그��� 부�� 받은 거니깐.


많�� 요구된다��� 했는��...

우리나라에서는 수요는 많��.
그러나 제대로된 사이트를 만들���다��� 덤���는 클라이언트는 잘 보��� 못한 게 아쉬�� 뿐...

난 어디로 가고 있나~~
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