Curious Displays functions simultaneously as a
form of design research and as a proposal for a new product, a future
display technology.
The project explores our relationship with devices and technology by
examining the multi-dimensionality of communication and the complexity
of social behavior and interaction. In its essence, the project
functions as a piece of design fiction, considering the fluctuating
nature of our present engagement with media technology and providing
futurist imaginings of other ways of being.
Curious Displays is a product proposal for a new platform for display
technology. Instead of a fixed form factor screen, the display surface
is instead broken up into hundreds of ½ inch display blocks. Each block
operates independently as a self-contained unit, and has full mobility,
allowing movement across any physical surface. The blocks operate
independently of one another, but are aware of the position and role
relative to the rest of the system. With this awareness, the blocks are
able to coordinate with the other blocks to reconfigure their
positioning to form larger display surfaces and forms depending on
purpose and function. In this way, the blocks become a physical
embodiment of digital media, and act as a vehicle for the physical
manifestation of what typically exists only in the virtual space of the
screen.
Traditionally, displays are fixed-size/ratio surfaces that provide an
entry point to a defined experience with digital media content. This
content is varied--informational, filmic, auditory, at times even
spatial. However, the relationship between the user and the digital
entities within the defined surface of the screen creates a sense of
fragmentation between two distinct spaces. The virtual space of the
screen provides a surface for media content to come alive, but is a
distinct and marked separation from the physical space that the user
occupies.
Projection begins to create a kind of a hybrid space for the physical
and virtual to blend. Projection can appear anywhere. It can appear on
any surface at any given time, and can disappear again just as quickly,
providing many space-saving benefits and new opportunities for mixed
reality interaction and augmentation. However, the nature of such a
transitory medium defies basic rules that are core to our understanding
of the physical world. This begs the question of how virtual objects and
entities can manifest themselves in the physical world without the
"here one minute, gone the next" nature of the projection medium.
Curious Display "blocks" are tangible and tactile. They occupy and move
through physical space, and are thus subject to the same spatial rules
and limitations faced by any other physical objects. These constraints
lend themselves to potentially interesting outcomes in terms of
interactivity and negotiation. An abundance of questions quickly begin
to surface--how do they move? How do they behave? Does this movement and
behavior begin to allude to the development of a type of personality?
How does one communicate with them? Where do they go when you're not
using them? What role do they take on in our daily lives?